AI Insights · Timothy · October 2023
Top 5 Cooking Games Performance in Sweden Q3 2023
In Q3 2023, the top cooking games in Sweden showcased diverse trends in downloads, revenue, and active users, with notable performances from apps like [Burger Please!](https://app.sensortower.com/overview/63e8eb55df5f3954c550bd53?country=US) and [Eatventure](https://app.sensortower.com/overview/611c61083f2ca91dc8609431?country=US).
In the third quarter of 2023, the top five cooking games in Sweden exhibited varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at how these apps fared, based on data from Sensor Tower.
Burger Please! from Supercent, Inc. saw an interesting quarter with a peak in weekly revenue at approximately $389 in the final week of September. Downloads fluctuated, peaking at around 10.6K in early July and ending the quarter with 7.2K. Weekly active users also showed an upward trend, starting at around 14.5K in late June and reaching 31.6K by the end of September.
Eatventure by Lessmore UG experienced a decline in weekly revenue, starting at $5.5K in late June and dropping to $1.5K by the end of September. Downloads saw a similar downward trend, starting at 13.8K and ending the quarter with 1.8K. Weekly active users decreased from 51.7K in late June to 16.3K by the end of September.
Coffee Stack by Rollic Games had minimal revenue throughout the quarter, with occasional peaks around $9. Downloads were relatively stable initially but saw a significant drop from 2.9K in mid-August to 826 by the end of September. Weekly active users saw a decline from 11.1K in mid-July to 8.4K by the end of the quarter.
Fill The Fridge!, also by Rollic Games, generated moderate revenue, peaking at $117 in late July. Downloads fluctuated, peaking at 2.9K in late July and ending the quarter with 1.7K. Weekly active users showed a gradual decline from 15.8K in late June to 12.8K by the end of September.
Pizza Ready! from Supercent, Inc. had a modest revenue, peaking at $102 in the final week of September. Downloads started at 10 in mid-July, peaking at 3.1K in mid-August, and ending the quarter with 1.2K. Weekly active users grew from 1.1K in late July to 2.4K by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.